Education
Feat. Mutual Friends
Future Notes V.
Emerging Trends
The Future Notes Lecture Series features young design and art creators sharing their journey from graduation to early professional practice. Each lecture highlights emerging trends in the design field through the perspectives of three rising designers and their invited collaborators. This session examines practices in exhibition-driven visual spaces, commercial branding, and 3D animation technology.
Yang Shun-Chih
Curatorial Thinking in Graphic Design
Yang’s internship at a curatorial company during his studies sparked an interest in the relationship between visuals, materials, and curatorial spaces. By adopting a curatorial approach, he seeks to apply visual design within spatial environments—challenging conventional norms of graphic communication. Beyond graphic design itself, Yang extends his concepts through material choices and constructs his visual work with a three-dimensional mindset. He will present six projects, spanning student works and freelance commissions, illustrating how curatorial logic has shaped his practice. These projects demonstrate his integration of spatial and material considerations into bookbinding and graphic design.
Hu Tai-Yuan
Charting Design Pathways Through Taiwanese and American Branding
After graduation, Hu committed himself to brand design, contributing to numerous projects over the course of a year. These experiences allowed him to build a nuanced understanding of contemporary brand demands. Hu will share his practical experiences in Taiwan and the United States, reflecting on the pace and diversity of commercial work. What changes are taking place in the rhythm and format of brand development? Conversely, how should commercially driven design firms adapt their strategies and approaches? His insights aim to clarify the evolving dynamics of brand design in today’s market.
Li Ming-Hsueh
Pioneering Trends with Front-End Technology
Specialising in Unreal Engine, Li excels in producing high-quality XR visuals, animated imagery, and character animations. His detailed understanding of scene rendering and environmental nuance enables him to generate sophisticated outputs with efficiency. Unreal Engine’s real-time rendering capabilities dramatically reduce the computational time traditionally required in 3D production—allowing creators to work in synchrony with their tools and enhancing both workflow and output quality. Li will present the production processes behind three animation projects and discuss how emerging technologies are reshaping the animation landscape.